

Jobs_nominal_uncapped.dat - Each building will generates only jobs of the same wealth level, so what you see in the query window (for example IHT building with 60 jobs) is what you get (60 $$$JOBS). Jobs_standard_uncapped.dat - just the uncap effect (it fixes the IHT bug - see below for more info) Jobs_xx_uncapped.dat - the same with no caps to growth (no need to create connections, plop rewards, etc.) Jobs_xx.dat - Creates x times more jobs for ALL commercial and industrial buildings.
#Dropbox jobs$ mod
IMPORTANT: The query window will show the original building capacity, but using the TRAFFIC QUERY TOOL you will see that each building will have more workers (up to 3 to 6 times depending on the mod installed) for each I/C building. The files in this folder deals with jobs generation from the Commercial and Industrial buildings of your city.
#Dropbox jobs$ install
To install just copy the file(s) to your plugin folder (usually under \My Documents\SimCity 4\plugins\) **YOU CAN install one or more files from these folders. * CHOOSE ONLY ONE file to install from these folders. This pack contains several files under 4 folders:

you know the drill so use it at your own risk.

I've tested extensively all the mods here, encountering no problem, crash or performance issues.Īnyway, I am not responsible for any problems that my arise from the use of the mods provided here, bla bla. Since English isn't my primary language, please disregard eventual mistakes. The mods included in this pack was derived from findings that I made to the game's mechanics involving Demand, Jobs, Workforces, Capacities, Caps and its relations.
